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submitted by Averagestonk to CryptoAirdrop [link] [comments]
Update Notes: December 11, 2020
December 11, 2020 Update
It's time for holiday festivities! In addition, there are big changes to Elite and Boss monsters in this update. There are also revisions to the Ice Magic and Deer skills. And, of course, various other things as well. Read on for more info.
Ri-Shin Celebration
The holidays are upon us! While Alharth doesn't celebrate Christmas, it does celebrate Ri-Shin Day, and New Years' Day. Townsfolk who are your Friends will offer you gifts when you speak with them. (Make sure to have your favorite combat skills active in case they give you a piece of randomly-generated gear!)
There's also a Ri-Shin festival waiting to happen in each city and township in the land, but they will need your help getting their trees assembled. Look for townsfolk in festive red Ri-Shin hats to get started.
This year, there's also a new way for the community to work together. This is an experiment -- we've never tried anything like this before. You'll receive an introductory quest for this part of the event after you've assembled a few Ri-Shin trees. (If you're a Druid, you'll be briefed immediately upon login.)
High-Level Elite/Boss Changes
As mentioned in the last patch's notes, we're working on making high-level combat take longer. This will eventually include both solo and group combat, but we're focusing on group combat right now. Some of the big-picture details are in flux a bit as we experiment and see what's going to work (e.g. "how many Elites is a tank supposed to be able to handle at once?" answer: "we're not sure yet").
We've been improving the "tanky skills" in preparation for these longer fights, but it's been hard to get good tanking data because most high-level Elite monsters simply haven't needed a tank: a group of players could blast them to death in seconds. So it's time to make Elites live longer and see what happens!
In this update, Elite/Boss monsters have a lot more health and armor, and Bosses deal less damage. We'll be watching your feedback (and our combat data logs) to try to figure out where to go from here. We may need to temporarily revert these changes, reduce them, increase them, or add more systems into the mix to address specific problems.
Bosses (but not Elites) also deal less base damage than before. The actual amount varies by boss-tier and the bosses' personal stats, so it's hard to generalize, but at level 80 an "average boss" deals about 25% less base damage.
Both Elites and Bosses deal less damage with their Rage attacks, also. The median reduction in rage-bonus-damage is about a 40%, but again it's hard to generalize too much.
Here's some more details about the implementation.
- Prior to level 35, elites/bosses have about the same overall health+armor, but some of their health has been switched to armor as a side-effect of the formulaic changes. This will make them a bit harder, so be careful!
- Starting at about level 35, elites/bosses gain more health and armor than before. This increases fairly gradually until level 50, then it starts going up more quickly. By level 80, the total health+armor of most elites and bosses has almost doubled! (And a lot of that increase is in armor, which means the monster has more mitigation for longer.)
Elite/Boss Loot Changes
We've also added some additional rewards for killing Elites/Bosses. When you loot an Elite, you'll now automatically "find some Councils" on the corpse. The amount is based on the monster's level, with some random variance. Bosses also drop extra money in the form of Council Coinpurses. (And bosses with curses drop more money sacks.) Finally, the most deadly tiers of bosses have a higher chance to drop high-rarity gear.
(These quick generalized changes were made because we didn't want to revise every monster's custom loot table just yet. But hey, maybe it's fun enough to remain permanent. Let us know what you think after you've had some time to try it out.)
Ice Magic Changes
Ice Magic is supposed to be a versatile wizarding toolkit: it can provide exceptional crowd control, potent survival tools, and decent damage, depending on which abilities you use. Its crowd-control abilities were already top-tier, so we've focused on other aspects of the skill in this update. There's a few nerfs and a lot of buffs.
Fire Magic Over-synergy The biggest nerf to Ice Magic is actually a change to a Fire Magic treasure mod:
- (Chest, Hands) "Calefaction causes target to take +45% damage from Cold for 12 seconds" => now +16% damage
We realized this mod was overpowered shortly after it was introduced, but it was a "let's wait and see if this is actually a serious problem" scenario. A lot of accidentally-overpowered treasure turns out to be fine, and sometimes an accident like that can really make everything "click" and help define a skill. But not this time. It was hamstringing our ability to make Ice Magic more powerful on its own, so it had to be reduced to a more reasonable level. (And it's still probably the most powerful cross-skill synergy mod in the game.)
Cryogenic Freeze Cryogenic Freeze needs to take its rightful place in the Ice Magic survival toolbox. It has TREMENDOUS mitigation, and it's intended to be something of a "freebie" for Ice Mages: it's useful without needing to invest lots of treasure mods into it. The only cost is that you have to make room for it on your ability bar. (And treasure makes it more versatile and useful.) Of course, Cryogenic Freeze has the extreme down-side that you are completely frozen and cannot move. But now instead of a forced 10-second lockdown, you can control the duration precisely.
- Cryogenic Freeze now lasts 20 seconds or until dispelled by using the ability again. The reuse timer is 20 seconds, which begins as soon as Cryogenic Freeze ends.
- Power cost increased; all treasure effects recalculated in potency
Ice Armor, Ice Veins, and Shardblast Ice Armor has been buffed up a bit. We've also worked to make Ice Veins and Shardblast more useful. You can now use either one to reset Ice Armor's timer, allowing you to immediately put your armor back on. Which, in turn, allows you to take advantage of Ice Armor's healing mods again!
This "Ice Armor loop" technique can be very powerful but requires a lot of treasure mods to reach full potential. It's also possible to use Ice Armor in a more passive role, and there are mods to support that style also (such as the ones that boost Cold damage).
- Ice Armor: highest tier of ability has slightly higher mitigation (+27 vs crushing, slashing, piercing, and ice), and all tiers now grant extra mitigation from Elites (+54 additional at highest tier)
- Ice Veins: power cost and base damage increased. All treasure potency recalculated
- "Ice Armor restores 80 Power over 30 seconds" => "Ice Armor costs -19 Power and restores 51 Power after a 6-second delay"
- "Ice Armor restores 170 Armor over 30 seconds" => "Ice Armor mitigates +16 Physical and Cold damage, and mitigates +32 more against Elite attacks"
- "Ice Armor boosts Cold attack damage +34" => +50
- "You regain 44 Health when using Ice Nova or Shardblast" => "Ice Nova and Shardblast deal +61 damage and cost -12 Power"
- New treasure (off-hand): "Ice Veins heals +16 Health and resets the timer on Ice Armor (so it can be used again immediately)"
- "Ice Veins heals 120 Health over 10 seconds" => 180 health over 10 seconds
- Ice Veins is now marked as a Minor Heal ability (making it eligible for equipment that boosts Minor Heals).
- New treasure (head): "Ice Armor instantly restores 80 health"
- "Shardblast resets the timer on Ice Armor (so it can be used again immediately)" => "Shardblast deals +X% damage and resets the timer on Ice Armor (so it can be used again immediately)" *
Cold Sphere Changes Cold Sphere's old Rage attack (at high level) was a 10-second root. This was too much of a good thing and it's now a 5-second root at all levels.
We've tried to make Cold Sphere useful in two different scenarios: for Ice Mages who are using a different skill as their primary damage source, they can invest in Cold Sphere mods to get a bit of extra damage on the side (plus its innate root is always handy).
For players who ARE using Ice Magic as their primary damage-dealer, Cold Sphere's damage-boosting mods are often not worth using, but there's a new mod that gives it a Cold-vulnerability debuff. This makes Cold Sphere an interesting (but not mandatory) option for any Ice Mage.
- Cold Sphere: increased base damage-boost of all pets level 50+. The "root" effect from their rage attack is reduced from 10sec (!) to 5sec
- "Your Cold Sphere's attacks deal +34 damage and taunt -65%" => "Your Cold Sphere's attacks deal +50% damage and taunt -25%"
- "Your Cold Sphere gains 156 Armor" => "Your Cold Sphere gains 90 Health"
- New treasure (chest): "Your Cold Sphere's attacks deal +24 damage and cause the targets to suffer +12% damage from future Cold attacks (non-stacking)"
- New treasure (head, hands): "Your Cold Sphere's attacks deals +170 damage, but their Max Health is -80"
Other Ice Magic Changes Added a bit more damage overall. Nerfed one of Frostbite's mods, but don't be misled: it's still an extraordinarily good debuff. (And it will only become more powerful as combat duration increases! In fact, we may need to tone it down some more later.)
- Ice Nova: power cost and base damage increased. All treasure potency recalculated
- Frostbite ability: ability base damage increased slightly
- "Blizzard deals 328 armor damage and generates -120 Rage" => "Blizzard Damage +255"
- "Frostbite deals +154 damage and raises the target's Max Rage by 79%, preventing them from using their Rage attacks as often" => "Frostbite deals +176 damage and raises the target's Max Rage by 33%, preventing them from using their Rage attacks as often"
- "Freeze Solid resets the timer on Ice Spear (so it can be used again immediately)" => "Ice Nova deals +110 damage and reuse timer is -2 seconds" *
- "Freeze Solid restores 161 armor to you after a 15 second delay" => "Freeze Solid restores 112 armor to you"
One-Tier Mods Changed\*
You may notice a couple of asterisks above. Those are treasure mods that previously only had one "tier" of effect. The revised versions add more tiers to each mod, allowing the mods to become slightly more powerful at high level. This resulted in a slight quirk: pre-existing items with these mods are still stored as having the first tier of the mod. This means even high-level items will have the lowest-tier version of these mods.
This isn't really a huge deal in terms of potency, but if you want to fix it, you can Transmute the mod off the item and then Transmute it back on -- it will be the appropriate tier when it's re-added. (And this month, Transmutation is cheap for the Ice Magic and Deer skills.)
Deer Changes
The earliest animal forms were all experimental designs, and Deer was originally the prototypical "off-tank" skill. Then we decided that off-tanks weren't useful in a game without raids, so Deer was revised in a few other directions. But the most recent revision made Deer fairly tanky again, so let's build on that. Here's a fresh idea: what if Deer was like an "off-tank"?
In old-school MMO terminology, an off-tank can act as a tank for an elite enemy (or multiple solo enemies), but may have trouble tanking some bosses -- although dedicated healers can help there. What makes them unique, though, is an ability to take over aggro for anyone... including a tank! (Hence the name "off-tank", because they can pull monsters off the tank.)
We'll try to give Deer that ability and see what it's like. There's new treasure that gives you a new sidebar ability "Feign Injury", which "temp taunts" a target. Temp taunting works like regular taunting, except it decays at a rate of 20% per second. So a temp taunt of +10,000 would be 10,000 Taunt at first, then a second later would be recalculated as 8,000, then a second later as 6,400, etc. So this ability should help Deer get aggro from anyone, anywhere... at least for a few seconds.
An off-tank should also have solid taunting and survivability, and deal decent damage. So that's what we'll try to do here. In addition, the Deer skill has always had incredible mobility (which is what makes them an interesting off-tank), and we want to keep that too.
Rethinking Deer Pet Deer players can summon an ally deer to aid them. Previously these deer had an innate 300% taunt multiplier and were intended to be sort-of off-tanks themselves, sharing tanking duties with the player deer. We recently gave these summoned deer the benefits of our experimental genetics system, which could randomly give these pets incredible health and armor. Better for tanking! But yet... at high level, a well-equipped player deer can easily out-taunt and out-tank a pet deer. This just feels like an unwieldy design.
We've dropped the idea that these pets are tanks, and focused them on damage. They no longer have an innate taunt bonus or souped-up genetics. However, they have higher base damage, and the pet's taunting-related treasure effects have been changed into a damage boost.
There are also new treasure mods that summon additional deer for a few seconds at a time. This makes for a fun solo build, although it's somewhat mod-intensive and also pretty chaotic. But a fun kind of chaotic! (For those who don't want chaos, we've also bumped up Deer's more traditional murder methods.)
It's useful to know that every attack your pet deer makes is considered a "deer kick". This is relevant for one specific treasure mod:
- (Hands, Necklace) "Deer Kick implants insect eggs in the target. Future Deer Kicks by any deer cause target to take 310 Nature damage over 5 seconds"
This mod is unchanged, except that it no longer stacks more than four times: twice for each piece of equipment it can show up on. (That's *not* a limit of 4 stacks of damage, it's 4 stacks of the debuff that applies the damage!) Also, we've reworded the effect to clarify that pet deer can trigger the damage.
Removed treasure mods We've tried hard to avoid breaking existing equipment by repurposing obsolete Deer effects with new ones. However, in one place this was impossible. A head-slot mod was removed without any replacement. If you had this mod on a piece of head gear, that item has become "Legacy", meaning it will stop working after a month. You can fix this by using a Transmutation table to remove the mod off of your helm, or you can speak to the Legacy Golem in Serbule to receive a randomly-generated replacement item. (Transmutation of Deer treasure is much cheaper this month, to help you adjust to these changes.)
Specific Deer Changes - Doe Eyes: Power cost increased. Ability now resists more physical damage, especially against Elites, and lasts for 24 seconds instead of 10. (At level 77 it now gives 36 mitigation, plus 72 more vs. Elites)
- "After using Doe Eyes, your next attack deals +169 damage" => "Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +190 damage"
- "Doe Eyes restores 95 armor" => "Doe Eyes mitigates +16 physical damage (Crushing, Slashing, Piercing) for 26 seconds. Against Elite enemies, mitigates +32 more"
- "Doe Eyes heals 80 health" => "For 10 seconds after using Doe Eyes, you mitigate +36 from all attacks, and a further +72 from Elite attacks"
- Ability "King of the Forest": base damage and Power cost increased slightly; all treasure stats tweaked slightly as a result
- "King of the Forest gives you +15 mitigation of any physical damage for 20 seconds" => this effect was available on two slots, but only applied once. This was intentional at the time, but now we're trying to make all treasure mods stack together when possible. New (stacking) version: "King of the Forest mitigates +14 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +28 more"
- "Cuteness Overload heals you for 114 health" => "Cuteness Overload Damage +270"
- "Combo: Deer Bash+Any Melee+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +100 damage." => deals +240 damage
- Summoned Deer no longer have the benefits of the experimental genetics system, but have higher base damage
- Summoned Deer no longer have an innate 300% taunt bonus
- Summoned Deer can randomly be male or female
- "Summoned Deer Taunt +X%" => "Summoned Deer Rage Attack Damage +Y"
- "Antler Slash has a 50% chance to restore 48 armor" => this effect has been replaced with an entirely unrelated effect. (head, chest): "You can use the Deer ability Feign Injury, and it temp-taunts +11300. (Equipping this item will teach you the ability if needed.)"
- (Hands, Feet) "Deer Bash deals +120 damage and knocks the enemy backwards" => "Deer Bash has a 15% chance to summon a deer ally for 30 seconds"
- New (ring): "Cuteness Overload deals +160 damage and knocks the target backwards"
- New (Head, Necklace): "Pummeling Hooves deals +45 damage and has a 8% chance to summon a deer ally for 30 seconds"
- "Antler Slash deals +X% damage" => "Antler Slash hits all enemies within 5 meters and taunts +Y". NOTE: this effect used to be available on two slots, Head and Hands. It is now only on Hands. See above about Legacy items.
- "Psychic Mitigation +34 while Deer skill active" => "Psychic and Nature Mitigation +34 while Deer skill active"
- "Nature Mitigation +34 while Deer skill active" => "Burst Evasion +8.5% while Deer skill active"
- "Deer Kick Damage +85" => "Deer Kick Damage +45 and grants you -10% Fire Vulnerability for 10 seconds"
- New: (main-hand) "Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +150 damage and summons a deer ally for 30 seconds."
Live Event Token Prize Changes
We've revised some of Riston's special prizes so that they use abilities instead of items. For those that have already purchased a Vendor Fox in a Box or the Small Box of Space, the summoning item in your inventory has been converted to a skill book that will teach you the new ability. This skill book can only be used once, so use caution if you must transfer this skill book to another character on your account. Also with this change, you will have to purchase these items per character now if you wish to have it on more than one character on your account.
Other important notes: - Once you learn the Vendor Fox in a Box ability, the ability requires you to have some type of crate in your inventory. Any crafted storage crate and most pet crates (when Animal Husbandry is released) will work to allow use of the ability. The crate will not be consumed. The cool down timer on the ability will reset in 2 real-time hours, but you still need to spend 2 hours in-game before you can use the ability again. (You can see that timer in your effects bar under the effect 'Boxed Fox'.)
- Once you learn the Small Box of Space ability, there are no other requirements. Just use the ability to summon your storage box. The cool down timer for this ability has been extended to 90 minutes (from 60 minutes). The cool down timer on the ability will reset in 90 real-time minutes, but you still need to spend 90 minutes in-game before you can use the ability again. (You can see that timer in your effects bar under the effect 'Spaced Out'.)
As time goes by, we will slowly be adding more and more items, abilities and services to the game that will require Live Event Tokens. For this update, we have added a new 50 token prize! Find Riston in the Red Wing Casino to check it out!
Other Changes In This Update
- Bug fix: Rabbit: "Bun-Fu Blast deals +80 damage and restores 44 Power after a 9-second delay" => this did not add damage to Bun-Fu Blast as expected
- Bug fix: Rabbit: "Bun-Fu Blast deals +78 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds" => this did not add damage to Bun-Fu Blast as expected
- Rabbit: added Astounding Familiar Controllers (level 80 ice magic tiara) to loot
- Flight in-combat: the Power penalty for flying while in combat now has a much higher cap (meaning flying while in-combat for more than a few seconds costs more Power than before)
- Added a "quit" button to the login and character-select screens
- Fixed AI bug that caused monsters to hate the first attack that hit them more than intended
- "Carbon-form Scrutinizer Array" only gave a +5 pathology bonus instead of intended +10 bonus
- The visual appearance for Winter Court Murder Armor (level 80 Hardcore armor) did not glow as intended
- "Rubgag's Dancing Shoes": sprint buff now only works out of combat
- Worked around Unity shader bug that could cause treants to turn into nightmarish blobs of polygons
- Fixed bugs that caused "corpse stink" particles to continue emitting after the corpse was closed
submitted by mrwarp to projectgorgon [link] [comments]
What is Freehold?
| https://preview.redd.it/do14nmpoox261.png?width=1200&format=png&auto=webp&s=cd5021b3eca0e69ea189b4424a417d0eef844997 In this article, I will describe what Freehold is. You may be wondering why I just chose this topic for the article? I am involved in this project because its mission is to extend the usefulness of Bitcoin, which is more than just its storage, popularly known as "HODL". In addition, I believe that you should also get to know Freehold. Perhaps you will also find this project interesting and you want to join it and get involved in it. Today, people mostly buy cryptocurrencies and store them for some time to sell them for a profit. Not all but most of them are not aware users of the projects that these cryptocurrencies represent and are not involved in the community of the project. As a rule, they are interested in the price chart on the stock exchange and how the price of a given cryptocurrency changes. They are counting on speculating to make huge profits. They just follow the buy, hold, sell for profit, and forget model. Freehold believes that we need to abandon this attitude towards cryptocurrencies as a casino that gives us big profits thanks to luck and blind luck. The Freehold community is the first step towards evolving from the crypto casino to the informed and valuable decisions that the crypto community makes. So how do you do it? We certainly need more than just buying and holding cryptocurrency. It is necessary to increase the usefulness of a given project so that it naturally acquires fundamental value. Investors who have invested their money in a given project will consciously want to help in its development. They will get the tools to do so. Thanks to this, they will become not only investors but also builders and co-creators. In this way, members of the resulting community will be strongly motivated to help this community and the project grow! What is Proof of Hodl Login? Proof of Hodl Login is the ability to access a community or application only for the fact that you have certain cryptocurrencies. So you are a Holder and you can do more. https://preview.redd.it/w932fkuuox261.jpg?width=2000&format=pjpg&auto=webp&s=797d6f7cd2ff927c68fd15a987661b2f0ad5d84b You join a community not because you bought a token to earn a lot on its price increase, but because that community represents values or topics that you believe in and want to support. The cryptocurrency of this project would be the key to access the community, additional functions, and opportunities. An example of such a Proof of Hodl Login concept can be my $JKCOIN personal token. If you have it, you have access to many privileges, e.g. access to the closed JKCOIN HOLDERS group, additional discounts on purchases in my company OpenArt Studio, a dedicated category with Premium products in the store available only for JKCOIN Holders, and many more benefits! https://preview.redd.it/ini403rvox261.png?width=800&format=png&auto=webp&s=b94343cff50181ff60447fe9fb10e575dbaaf45d JKCOIN is an example of a small community-focused only on me, my IT company, my financial blog, and everything I represent. Just imagine some global project or ideas bringing together millions of people! Imagine the Bitcoin community! Here we come to the answer to the question of what is Freehold? What is Freehold? Freehold is a community of cryptocurrency stakeholders focused on improving the reputation, usability, and mission of their resources. The topic of community interest is Bitcoin and making it usable. The Freehold community is just emerging. There are a few founders who could be compared to the company's founders. The first members of the Freehold community are the first employees of the company who are naturally involved in its development and identify with the company. A system of attractive incentives offered by Freehold was created, rewarding the community for its contribution to development. The Bitcoin and STX cryptocurrencies serve this purpose, which first gives users proof of hold login and then gives further incentives to get involved. For example, by performing smaller tasks, you receive rewards, thus building a larger project, which is the Stacks 2.0 ecosystem, making the Bitcoin cryptocurrency useful! There has been a huge community around the world for several years now. Freehold today provides it with tools and resources to help this community work more effectively for the idea of Bitcoin and the increase in the utility of this cryptocurrency thanks to Stacks 2.0. I believe that in the future Stacks 2.0 may create a new internet that we do not know yet. And the project itself is certainly one of the most interesting for the coming years. https://preview.redd.it/p9m2fy7zox261.jpg?width=1084&format=pjpg&auto=webp&s=acabd0edeb80b32412b9e245fce2a21653f5688e Therefore, wouldn't it be worth taking part in it by joining the Freehold community? I think so. If you want to join the Freehold project, go to this page: https://www.joinfreehold.com/ Find out more here: https://www.joinfreehold.com/post/welcome-to-freehold https://youtu.be/l1JxytskLzw https://youtu.be/hEZg3jXztLs submitted by Jacek_Kolodziejczak to u/Jacek_Kolodziejczak [link] [comments] |
OpPrison - Reset | December the 5th 2020
| https://preview.redd.it/ajz4pi7zab261.png?width=1920&format=png&auto=webp&s=e4237da532d2d3060d90feacb28cf770bea277ea By Max-Owner OpPrison - PikaNetwork 2020 December 5th 2020, 18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST Greetings PikaCrafters, It has been a while since we have had a reset announcement, hasn’t it? Well, we are excited to announce this brand new reset we have planned for prison! The reset will take place on 8 PM CET - Saturday, December 5, 2020, so mark it in your calendars now! Our theme for this reset is a dark alleyway/crime scene, but for now, you can enjoy a festivity Snowy and Christmasy spawn. We will go back to the original spawn we planned on once December is over. Within this forum post will all the changes we made and plan to make be listed. If there is still something you want changing, feel free to reply to this thread before its release, if there is enough support for it, we will consider making the change. We are especially wondering If there are any blocks you are missing within the shop, suggest anything that could maybe help you Let's not make it longer and go straight to the details since that's what people are interested in. When planning the introduction to the season, we thought, why not introduce it with a rank giveaway or some store credit? If you want to enter this giveaway please head over to the official post on our Instagram page. Welcome back to Instagram. Sign in to check out what your friends, family & interests have been capturing & sharing around the world.📷 www.instagram.com The release of the brand new OpPrison server is scheduled on Saturday, December 5, 2020, we are expecting the release around 8 PM CET . Saturday 5th December 2020 18:00 GMT / 14:00 EST / 13:00 CST / 12:00 MT / 11:00 PST play.pika-network.net Please note: The release time can be a couple of minutes later, we are trying to reach 8 PM CET. Updates 📷 | Christmas -Themed Cell Build Competition We have decided to run a Snow/Christmas themed build competition. This will take place from the prison release on the Saturday right through until Wednesday 23 December. All users can participate in this competition and we want you to spice up your cell, and when we say spice it up, we mean blow our heads off with creativity! There are no limits to your creativity, although you must not break any of our server rules in the process, think outside the box, not just your classic Santa Claus or Christmas Tree. We will review all of the entries to find our winner. For more information and where to submit your entries, click the following link: coming soon. - 📷 1st Prize: $75 Store Voucher
- 📷 2nd Prize: $50 Store Voucher
- 📷 3rd Prize: $25 Store Voucher
📷 | BlockTop event We have decided to add the following event to prison, called BlockTop. This is the start of the map event and entails mining blocks. The more blocks you mine, the higher you will be on block top. This is a competition, so if you place within the top 3 people on the leaderboard at the end of the second week you will be rewarded. If you wish to check your current position on the leaderboard, simply run /blockstop in-game and it will tell you your position. - 📷 1st Prize: $75 Store Voucher
- 📷 2nd Prize: $50 Store Voucher
- 📷 3rd Prize: $25 Store Voucher
📷 | Gang Top Rewards This new season of prison, will we have each 2 weeks payouts for the top gangs, this will go on till the end of the season. This will be paid out every Saturday. Every 2 weeks Rewards: #1, #2, & #3 - 📷 1st Prize: $75 Store Voucher
- 📷 2nd Prize: $50 Store Voucher
- 📷 3rd Prize: $25 Store Voucher
End of the Season Reward: - 📷 1st Prize: €250 PayPal Money + €250 Store Coupon for Prison
- 📷 2nd Prize: €100 PayPal Money + €150 Store Coupon for Prison
- 📷 3rd Prize: €150 Store Coupon for Prison
The end of the season rewards will be paid out after 70 days of the release! Among other things, the following has been changed/updated: 📷| Fixes & Bugs We have listened to your feedback. Since last season was our very first, we expected there to be a couple of bugs, so we have taken all of the reports you have submitted and we have worked on each and every single one of them to make sure that they aren’t repeated this season. If you do encounter any bugs or issues in the new season please use the bug report system the same as the last map and we will look to fix them as soon as possible during the new reset! 📷 | Cells Unfortunately, during last season when we implemented plots we experienced a number of performance issues, and even though plots was a great feature for prison to add we cannot simply fix the issues within this public plugin so we have decided to change it up and introduce our own custom cells plugin for this reset. Cells are typically like islands on skyblock, you can start with a maximum of 4 people in your cell, however you can upgrade your cell and increase the member size. Not only can you upgrade the members you can also upgrade the size of your cell. Have control over the permissions and much more! Inside those cells you can store armor, weapons and much more! They are located in a separate world that can be accessed by typing /cell command. This is also the help command for cells so if you’re looking to see the full list of commands available with this plugin run that as well! Use the cell to start your own shop and make a profit, create a competitive environment with a casino and gamble or farm resources. If you’re more creative you can use the cell to just build and have fun. TIP use [cell] in chat! All players will be allowed to type [cell] in chat which will create a clickable chat message, if a player clicks the chat message he will be teleported to your cell! 📷| Drugs In the spawn area, take a walk behind Santa and a secret entrance will be found, in this area you will find an NPC. The drug dealer npc will sell you seeds that you can harvest drugs with inside your cell. After harvesting them, head back to the drug dealer to sell them for a great price. The drug dealer allows you to purchase different drug seeds and you can only sell a selected amount of fully grown drugs per day back to him. The sell prices is a fraction of the price of your rank up. This introduces a new element to the economy and gives users a fun, new way to get extra money. 📷| Auto miner Last map, you could use autominer to stay online and earn money, but once you got to a certain rank it wasn’t worth using and this is why we have decided to rework the system to rebalance it and benefit everyone equally. We have added miner upgrades this season to AFK and make some extra money with no effort! - Miner Speed Upgrade - Increase the speed of your autominer to make them mine blocks even faster.
- Token Greed Upgrade - Your autominer will find tokens more frequently and in higher amounts.
- Money Boost - Your autominer will increase the amount of money it earns whilst selling blocks in your inventory.
- Pickaxe Upgrade - You can now enchant a autominer pickaxe in the same way you would enchant a normal pickaxe.
📷 | Pickaxe Settings This feature was in massive demand last season so we have finally brought it out to you! The pickaxe settings will allow you to disable enchants on your pickaxe. To access this, simply execute the command /enchanttogggle and click on the enchants you wish to disable. If you want to enable them again, run the command and click on them again and they’ll be back active. 📷 | Pets Feeling lonely? Never again with these little buddies. Collect pet eggs and hatch them to get a random tier pet. Every pet will give you a different boost and the higher the tier the better. This season are we bringing in 2 types of pets that will give either a token or money booster when having one. We have also provided 5 different rarities. These range from Common to Legendary and this impacts the size of the boost given. 📷| Private Mines We have added some new features to private mines. Permissions have been added and we have also given more upgrades allowing you to customize your private mine to your taste. The permissions we have added are: - Claim tax
- Autominer use upgrades
- Percentage of lucky blocks
- Private Mine tax
📷| New Builds With the new season, of course, brings new builds! A new spawn has been built and implemented to fit the festive season, Snowy and Christmasy. We will go back to the original spawn once December is over. This is a dark crime alleyway spawn, but for now you can enjoy the festivity. 📷 | Aesthetic Changes Visuals are everything, we are obviously in a game. We have upgraded the spawn, announcements, vouchers, scoreboards and more help commands. In general, we have decided to take a user-friendly and modern approach to our elements. 📷 | Christmas Calendar Since we are in the December month will we this year have a daily Advent Calendar. You can claim a daily reward every day in the run-up to December 25th. Log in and claim your reward which could be tokens, a booster and some other special surprises. Claim your daily reward through the Advent NPC or by using /advent. 📷 | Misc. Updates & Changes Here's a list of some of the smaller things that have been added with this update. - You will now be able to use the [item] and [inventory] command for the gang chat, you can show off your items to your teammates only with this update.
- If you use /tokens withdraw (amount) you will get a cheque with the amount withdrawn. We have brought this into reduce scamming and make life a little bit easier.
- Additional server stats on the tablist.
- Setting added to let members claim private mine tax.
- Prison bombs updated to no longer leave TNT in the maps.
- Upgraded the percentage of mine that is lucky blocks in private mines.
- Color codes will be ignored in nickname lengths
- All plugins updated to the latest versions.
- Updated backpacks are stored.
- Fixed problems with support for 1.13 / 1.14 / 1.15
- Added lore onto the pickaxes and backpacks to show original owner
- Added /compact command to compile 100 drugs into 1 block
- Gang chat will be ignored by the chat cooldown.
- You are now able to see your prestige within the tab list!
- The prestiges will be colorful, within the tablist.
- The prestige colors are customizable with each prestige.
- Fixed not receiving tokenboosters from godly crates.
- Seasonal vouchers have been added to the crates
- Added permission for /ci
- Fixed bug related to drop confirm when inventory is full.
- Prison now also finally has added a variety of unlockable kill messages. After unlocking a kill message you will also be able to change the primary and secondary color of it! (If you don't like the kill messages do you always have the option to disable them inside /settings!)
- Added some lore onto the pickaxes and backpacks to show who was the original owner.
- Updated the money formatting.
- A new seasonal crate has been added.
- Fixed problems with chestshop.
- Added scrolls within crates.
- Fixed bug with the pickaxe merchant declining pickaxes
- Added the settings to disable kill messages ( Updated version)
- Option to make auction house differently formated
- Setting to disable or enable afk messages
- and more we most likely forgot to mention....
If you encounter any bugs, be sure to make a bug report HERE. We will be checking this section regularly in order to fix things as soon as possible. Make sure to let us know if you have any feedback or suggestions. We are always open for it as we are always looking for ways to improve our server. 📷 Questions & Answers FAQ We hope to see you on our new OpPrison server soon! If you have feedback or any suggestion, let us know we'd love to make this as good as we can. Check the original post in https://pika-network.net/opprison-reset/ submitted by Vedant9137 to PikaNetwork_FanClub [link] [comments] |
Cryptoslots Casino - free chips, welcome bonus, promo codes
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Are packages a little too weighted?
THE TLDR: Why is the content we are paying for geared towards punishing us? A lot of this stuff is expensive for non permanent gains, & deploys heavy gambling weight tricks. If Deca could either fix the weight or decrease the prices to give us more bang for our bucks, that'd be nice.
So for those wishing read a real rant. Take my most recent experience.
Tomb enchanted key deal in the shop costs 299g. I try 10 of the pack, I get 13 keys.
Tomb keys normally are 200g. So either I coulda paid 2600 for 13 keys.
Or through packages I basically paid 2990g = 230g per key.
Result is I basically paid 15% more per key & from my experience this isn't just bad luck, this is a consistent trend that happens when you feel dumb enough to buy shop packages, it is usually cheaper to just buy the items directly than to use the gambling route that has virtually no pay off. On average I got the worst or 2nd worst results from these packages.
Yes I am aware Deca has to make money, to keep this game afloat etc. But the obvious question keeps coming back to me.
WHY are the ’deals’ or ‘packages’ using such heavily weighted gambling practices? This isn't for pay to win garbage unlike pets.
Theres 3 things you get from these gambling packages
- 8x8 skins with about 14 frames, which should only take about an hour to draw.
- Dungeon keys, actual GAME content.
- minor items that barely harm the game and you usually get them from daily logins anyway, dyes, backpacks, clovers.
So I have at least 2 questions
- Why are these packages so heavily weighted? Its kinda shitty that the content we pay for is so heavily rooted in gambling practice despite the player bases average age.
- Why are these things so expensive when none of them are even permanent? Shouldn't your pay to win garbage like pets BE employing heavy gambling practices because pets are what break the game?
I have to argue for 1 out of 2 changes to make this less bogus to look at.
- FIX the weighting, I shouldn't be paying MORE to consistently get LESS & you shouldn't feel like you are getting punished for spending money on this game. At least a jackpot at a casino means I have a chance to actually walk away without loosing money, but in Realm a jackpot is still a loss of money.
- LOWER THE COSTS. If this game gave at least 25% more bang for buck, it would feel easier spending money on this game if the entertainment would last that bit longer. But right now, a tenner only buys about 5 dungeons that can be cleared in the space of an hour, i could just find those dungeons in actual realms instead of paying for them. Again, Realm is meant to be a game first, casino should come secondary.
And to put things into perspective, a Lost Halls key generally costs 200g, that's basically $2. If these things were cheaper or if they weren't so heavily weighted, maybe more people would be willing to spend their change on this game, and take risks & run end game dungeons & we wouldn't need ridiculous elitist raid discords to get our tokens!
Don't get my intentions wrong, I'm not asking for pay to win benefits, I'm just asking that the things like skins and dungeon keys we do buy, didnt feel so expensive. I do want to support this enjoyable game, i want the servers to stay running, no, i wont spend money on pets, so what am i supposed spend money on in this game? without feeling like the content is either expensive or so heavily weighted towards losing.
submitted by betaruler to RotMG [link] [comments]
Metrix Coin - The Fundamentals Gem
Welcome all,
Let me tell you a story about a project that has some of the best fundamentals in this crypto space with very little recognition.
The project we will discuss today is
Metrix Coin History of Innovative Product Development
Metrixcoin’s head developer is David Grunge who, with a team of developers, created mystakingwallet (
MSW).
Mystakingwallet was the very first mobile staking wallet and it was also the first to be available on the Google Play and Apple stores for purchase. It allows people to stake and perform coin control straight from their mobile devices. MSW is non-custodial and users are the only ones with access to their wallet’s private keys as they are all hosted on virtual private servers. Additionally, the app allows users to turn their mobile devices into masternode-ready devices with the click of a button, simplifying the process of masternode creation and making it more accessible to people. They went on to create partnerships with over a dozen other projects that harbor staking and masternode capabilities to take advantage of the one-click, turnkey masternode solutions.
Grudge Match Gaming (GMG)
GMG is an online gaming platform where users can compete against one another for Metrixcoin (
MRX). There are no online gaming platforms that I am aware of that allow people to wager cryptocurrency on who is playing the game and also bet in a match against other players. It features many of the top games, and will continue to add new releases as they come out. Competitive Esports is a rapidly growing industry and has the potential, with the right execution, to become very popular. Whilst GMG is currently in beta testing phase, the team is currently working on a new partnership with BA Consult as outlined below.
Partnership with BA Consult
Metrix has recently partnered with BA
Consult, an IT and systems integration company using their
Cashinow machines. Their core business is automated payment management systems and are operating nationally throughout
Italy. Some of their customers include casinos, large retailers, public transit systems like Trenitalia, and much more.
BA Consult is looking to implement blockchain as a scalable solution for their business clients. They have selected Metrixcoin. The current plan is to use API integration to allow clients to market buy and sell Metrixcoin when needed. Customers and players will be rewarded for using Metrixcoin instead of Euros with each application.
The proposed plan is that consumers (i.e. people in the grocery store buying milk) will provide payments as either cash or credit card for purchase and will have the option to pay using conventional methods of payment or MRX. If they choose to pay with MRX, they participate in a Loyalty Program where they may either benefit from reward points or a discount. The grocery store may then choose to hold their MRX in a wallet, or may choose to sell at market price instantly through the payment system. Clients that hold Metrixcoin may benefit from staking rewards at
10% interest annually, and other perks that have not been released to the public yet.
Another example would be at the casino - using MRX instead of Euros would lead to reward points similar to existing reward structures for casino players. Alternatively, they may offer 5 bonus games for free or vouchers if they select MRX for payment. The players
do not need to have any existing knowledge of cryptocurrency. Everything is handled by BA Consult and their business clients.
Upcoming Hard Fork
For all of this to become a reality, Metrix has an upcoming hard fork which will decrease staking rewards significantly (down to 10% initially) and will also allow for
Governance. A Governor must hold 7.5 M of MRX to have voting privileges. Essentially, anyone can submit a proposal to the Governors for a fee, and the Governors will vote to determine whether or not a proposal would pass.
The new chain will also facilitate up to 10,000 transactions per second, and will have extremely low fees (roughly 2 MRX per standard transaction) which, in today’s prices, is roughly 0.000512 USD. It also features both
UTXO and
EVM functionality which gives Metrixcoin more flexibility to be able to create
smart-contracts and deploy
dApps or
MRC20 tokens.
The team has already started development on ledger apps and chrome extensions to facilitate holding MRX on hardware wallets. They are also looking to implement offline staking which would require delegation of coins to an online node. Users could delegate and get rewards without needing to be active on the network and be accomplished in a secure way.
This Medium post outlines some of the changes
(there have been some further changes to specific numbers, but this summarizes the main points very well) -
https://medium.com/@Metrix/metrix-2020-new-direction-7ef7d2e9932b Recent Increased Activity and Renewed Enthusiasm
Recently, Metrix has seen a significant increase in activity and enthusiasm surrounding the project. With the addition of
Trent now on-board & in charge of business development & partnerships, things have been moving quickly and the project has been gaining traction on its current exchanges.
(with up to 4 more planned to list Metrixcoin). With this new exciting partnership, Metrix will have a significant use case and a strong potential for exponential growth and adoption.
Thank you for taking the time to review the background about this project, please leave your comments below!
Coin Statistics Price - $0.000256 (2.5 sats) Market Cap - $4,478,953 USD Supply - 17,521,976,984 / 30,000,000,000 Current ROI - 50% (New chain 10%) Discord - 3,486 members Twitter - 16.6k follower Block Time - 90 Seconds (current)
Sources https://www.metrixcoin.com/ https://twitter.com/MetrixCoin https://mystakingwallet.com/ discord.gg/xvRDGcz https://coinmarketcap.com/currencies/metrix-coin/ https://github.com/TheLindaProjectInc/Metrix https://grudgematchgaming.com/account/login https://twitter.com/BAconsultsrl https://twitter.com/SecurSafehttps://bitcointalk.org/index.php?topic=5096898.0 Exchanges https://version2.altilly.com/market/MRX_BTC https://crex24.com/exchange/MRX-BTC submitted by Luca_360 to CryptoMoonShots [link] [comments]
WINk AMA Aug 27, 2020
| Last week, we officially announced that we are partnering with the decentralized gaming platform WINk to bring a fresh new crypto experience for our customers! We’re very glad to have WINk’s CEO- Lucia Wong here for today’s AMA. Let’s dive deeper into the integration of Poloniex and WINk, and find out your exclusive benefits on WINk with your Poloniex account! Welcome, Lucia! 1. Some users may not be familiar with WINk, can you give them a brief introduction first? WINk, the King of Staking, aims to build on its market position as the leading blockchain gaming platform through the consistent introduction of high-quality decentralized applications (DApps). The Player always WINs at WINk. How so? Well, WINk has revolutionized the relationship with its customers and through its revenue-sharing model has turned players from cash cows into cash partners, if you will. By playing on WINk, you will become one of the "shareholders" in this World Leading blockchain gaming platform. 2. Interesting! Could you share with us WINk's profit-sharing business model? Of course! For those new to blockchain, the decentralized revenue sharing model can appear confusing but it has the potential to transform not only online gaming but potentially all industries. The easiest way to explain it is to consider a traditional site such as Betfair which has separate loyalty schemes for each of its platforms. You earn points based on how much you spend which either earns you discounts on commission or cashback. Where WINk differs is that playing on each section of the site earns you tokens which in turn earn you a daily share of the platform's future revenue. Every day, without fail, forever. And how can users benefit from it? The more you play the more tokens you earn. Even a losing session on WINk results in the player walking away owning a small part of the platform. Nobody likes losing, but with this model, even after a loss, there’s the comfort that you’ll start to earn this back the very next day. WINk shares a whopping 65% of its daily revenue with its token holders. This is a phenomenal percentage compared to the negligible amount that most online casinos spend on bonuses and cashback with the ultimate aim of taking it back again from the player. Every day at the same time the daily profits are shared with the token holders and arrive in their wallet. Players receive daily dividends in three separate currencies; TRX, BTT, and, USDT and can then choose to spend, invest, or gamble their daily earnings however they see fit. For many WINk players and token holders, the first thing they’ll do after waking up is to check their daily dividend. Players effectively become the house owning their own slice of an online casino. Until recently this wouldn't have even been possible. The costs of managing such a scheme would have been so prohibitive both cost-wise and from an administrative point of view that it would have been impossible to implement. Through the invention of the blockchain and smart contracts, this can now happen automatically at negligible cost. 3. Can you tell us more about the drops and earnings? So, WINk has four tokens. WIN the main flagship token and the three sub tokens; DICE, Live, and Rake. WINk is made up of three separate DApps. Dice, consisting of on-chain games of chance. Permissionless and provably fair that anyone with a Tron wallet can play. Live, the casino section with slots, table games, and sports betting that requires some registration to play, and Rake the online poker platform. Each section has its own token which you mine through play and each section has its own drop pool so you can see in full transparency how much the DApp has made so far that day. At a set time every day, the pool pays out to token holders with the lion's share going to the sub token holders and a percentage feeding into the overall WIN Pool. WINk’s flagship token WIN cannot be mined, it can only be purchased on exchanges. It was the first gaming IEO to launch on the notoriously selective Binance Launchpad. From July of 2019 to now, WINk distributed about 3.78 billion TRX in drops to the WIN/DICE/LIVE/RAKE holders in total, here is the specific data: Total Drops $TRX WIN 1,018,171,534.76 DICE 1,219,829,152.61 LIVE 1,392,691,389.00 RAKE 148,711,109.00 At a mining cost of 3 TRX per DICE, the APR based on the 4 worst performing months for Dicedrops is 49% in the last 12 months. The APR is 24% for Livedrops in the last 15 months based on the 4 worst performing months at a mining cost of 3 TRX per Live. The Dice token has a total supply of 1,000,000,000 and it’s current circulating supply is 395 million. The total supply will never be increased and supply is only released into circulation through wagering. DICE holders share 51% of the Gross Gaming Revenue (GGR) of all games under the Dice section. The maximum supply of the LIVE Token is capped at 999,999,999. The current circulating supply of LIVE is 334 million. LIVE holders share 49.47% of the GGR of all games under the Live section. The DICE token is already listed on PoloniDEX, with a price between 1.5-2.3 TRX. The LIVE token has been listed on exchanges too. With the Poloniex wallet integrated on WINk, more cryptocurrencies will be used for wagering and we expect this to attract more players to the platform. We can, therefore, expect a greater ROI for WIN, DICE, and LIVE tokens. There are also tools available to track drops such as https://antescan.live and https://winkscan.live Here are additional resources to help you make sense of the APR of $WIN and $DICE token at various prices and amounts frozen. In the past 12 months, the daily average Dicedrop and Windrop pools have been around 1,000,000 TRX or better. https://preview.redd.it/0efhu4v4crj51.png?width=602&format=png&auto=webp&s=efb8f934f7f4e50ce326faffe478b1ce704c557b https://preview.redd.it/gze8erl8crj51.png?width=602&format=png&auto=webp&s=3bd55f1a9cb2a1508593f9c0909201a6e254b222 4. Poloniex and WINk recently launched a new integration feature. Could you share with us what are some 'Poloniex exclusive' benefits? Of course! So with this amazing integration, Poloniex users are now able to log directly into http://tron.wink.org/ with their Poloniex Wallet and play with any of the over 100 digital assets listed on Poloniex. In return, you will be able to exchange your winnings on Poloniex. As the exchange lists new assets, you will be able to use them to play on WINk’s platform. WINk will have exclusive benefits for Poloniex users to experience. There will be many events hosted by WINk and we happily invite Poloniex users to participate! Exclusive Benefit 1 for Poloniex Users: - Login http://tron.wink.org/ with your Poloniex account.
- Games: all games under Live Section
- Live tokens will be distributed to your account directly.
- Live tokens already listed and can be traded on PoloniDEX
Exclusive Benefit 2 for Poloniex Users: ● An amazing Tesla event will be ready next week with daily great prizes. ● More details will be announced on WINk’s Twitter https://twitter.com/WINkorg ● Stay Tuned! 5. That sounds great. Could you tell us a bit more about WINk's games? WINk plans to be uniquely positioned in the online gaming industry. Sports betting, casinos, and poker account for over 80% of the market share of online entertainment. WINk is developing products in all these markets and more. We have popular games related to sports, cards, games modeled on game shows, and more! We also have an e-gaming section: This is the fully decentralized section of WINk games. Players can choose between Dice, Moon, Ring, and Mine games. Being fully decentralized means users have custody of their tokens and winnings are paid into their wallets instantaneously. WINk pays the energy fees for players since all gameplay uses smart contract transactions. Check out https://tron.wink.org/ for check out on all available games! 6. Exciting! So can you introduce WINk’s Social System for games and VIP service? Yes, we understand the importance of social components in gaming, we have an account creation system, onsite player chat function, player rankings, incentivized leaderboards, and more. Our goal is to foster a sense of community where users can come together to share ideas about gaming, crypto, or whatever else they wish to discuss. We will begin introducing further upgrades to develop platform growth, such as exclusive privileges based on player levels — including but not limited to, a point system in which points can be exchanged for various prizes such as increased mining bonuses and free bets. We also have a VIP chat room based on the player rankings and the token amount held. We have dedicated support in the group to channel their feedback, suggestions, and address problems. We will discuss with the VIP users on project decisions and inform them of key information ahead of time. They will also be invited to test new games early. 7. Those are some great features. Can you explain the advantages of the WINk platform? OK, in contrast with more centralized gaming platforms, the TRON-based platform WINk provides a unique user experience: (1) Auditable smart contracts: as the back-end of the games are deployed in a publicly viewable smart contract, smart contracts can be audited. This provides much greater transparency than traditional online casinos. (2) Self-custody: most games allow users to maintain complete custody of their funds. (3) Token rewards: users will receive cryptographic tokens and other rewards for playing. The “mine” model on WINk will also allow more users to participate in the WINK project, purely by choosing WINk for their gameplay. Due to this model, the benefits of the WINK platform are shared with everyone. Whether your tokens are WIN tokens that are purchased on an exchange or DICE LIVE and RAKE tokens obtained by playing. 8. What benefits will this partnership bring for WINk and Poloniex? The integration will make WINk the first-ever blockchain-based entertainment platform to support over 100 digital assets, and direct millions of potential players to WINk, fast-tracking its already impressive growth. Poloniex is one of the oldest digital asset exchanges and is widely popular with users for its technical strength and security. The partnership with WINk is an exciting move for the time-honored exchange to expand its strategic landscape. Fully leveraging the dual nature of digital assets, namely for transaction and usage, Poloniex also reaches out to the DApp field. Thus, Poloniex users will be able to enjoy the blockchain-based entertainment provided by WINk, along with a cutting edge trading experience. That’s all for today’s AMA, thank you very much, Lucia, we look forward to collaborating with WINk and bring more benefits and rewards for our Poloniex users! submitted by KarthikeyanOnline to WINk_org [link] [comments] |
Guaranteed Daily Rewards List - Updated September 2020
Hey guys, here's a list of the sites and apps that I go to daily to claim login bonuses:
Swagbucks (GPT site) | Ref ($3 bonus for earning $3) | Non-Ref
- Answer the Daily Poll for $0.01
- Use the search engine until you win some points. I get two wins each day by attempting it at 8am and 5pm. A third win isn’t unheard of, though I am unsure of the optimal timing. One search win pays $0.04 to $0.24.
- Play the flash game Swagasaurus Run. Get a game over on purpose, then repeat this 9 more times with 30 seconds between attempts. This pays $0.10 a day.
- Swagbucks Watch – There’s currently a paid-to-click activity running on autoplay, making $0.20 per day. You may need to use this direct link to find it if you are a UK user.
- nCrave direct links (more paid-to-click content):
(a)
7 times a day for $0.07 (b)
3 times a day for $0.03 (c)
5 times a day for $0.05 See this
tutorial video if you’re unsure of what to do.
Hideout TV (video site) | Non-ref
Go on any video, scroll down, click Rewards and claim the daily reward code. When you reach 27 points (takes a few days), you can convert it to a few points on Swagbucks or other GPT sites. If you use Swagbucks for this, it checks off Daily Discover on your daily To Do list.
BigToken (microsurvey app) | Ref or invite code LAZYMONEYUK | Non-ref
Answer the team question daily to receive approximately $0.05 (join a serious team or manage your own so you can delete people who are about to fail).
Complete any action in the app such as answering an individual question or team question, to receive an incremental daily streak bonus. This pays approximately $0.40 per week.
Inbox Pounds (survey site) Ref (£1 join bonus) | Non-ref
Use the search engine daily to get 7p, plus read 1 or 2 paid e-mails at 1p each. Has the usual surveys and a £20 PayPal cash-out.
StoREwards (receipt scanner app) | Invite code: 1gzhz | Non-ref
Simply open the app to claim an incremental daily bonus which gets you 300 coins per week. This is actually a pathetic amount when you do the maths, but at least the app pays more per receipt scan than its competitors (over 5p each). The bonus seems to be available to claim from 5pm daily. Currently Android only, with the iOS version in the works. Use the same e-mail address as the one you registered on Receipt Hog with to get a £1 bonus.
Viewsbank (survey site) | Non-ref
Get 10p every weekday (not weekends) for answering the ‘Admin Poll’ question. £12 PayPal cash-out. Offers regular exclusive surveys which you will almost always qualify for.
Qmee Pop Quiz (survey site) Ref (50p bonus on first cash-out) | Non-ref
There’s an almost daily pop quiz question that appears at the bottom of the survey page (next to the poll question). Get the question right to win 3p.
There’s a time limit to answer it, but you can simply close the quiz after seeing the question, Google the answer, and then restart the quiz to select your response.
----------
Free Daily Casino Games With Cash Prizes
Sky Prize Burst Instant win game with small cash prizes (e.g. 10p), free spins, and scratchcards. Available from 10am daily.
Sky Lotto Daily lottery game. Enter your numbers before 7.45pm and check the results at 8pm. Win scratchcards, and hopefully, cash.
P.S. 50 free spins with no deposit / wagering if you sign up to Sky Vegas.
Tombola Trio (at Tombola Bingo) Uncover 3 matching symbols to win a cash prize of £5 to £1000. The chance of winning is low, but I have won £5 so far so it is possible. You need to verify your mobile number to play- They text you an access code every Monday.
Tombola Trio (at Tombola Arcade) Visit this sister site each day to have a second go at Tombola Trio.
submitted by IGotSatan to beermoneyuk [link] [comments]
Your favorite dapps?
Hey guys,
Gotten back into crypto since a long hiatus. What are your favorite dapps that you are using today? Sometimes they are a little hard to use without signing up for a bunch of blockchain wallets and accounts, so here are two that don't need complex blockchain wallets.
- EarnBet - https://EarnBet.io
This is a cryptocurrency betting/gambling site which is actually fully decentralized and a "dapp". There are a lot of these casinos out today, but this one is especially cool cause you can bet with ETH, EOS, BNB, BTC, etc in a fully on-chain way. Also signing up just takes a second, and you don't need any specific blockchain account. Just save that private key so you can login later!
You can get "BET" tokens from this site, that pay 100% of casino profit back to the holders of the tokens. The tokens also give you a lower house edge, if you "stake" them. This can apply to dice, blackjack, hilo, they've got a good handful of games there.
- SkyWeaver - https://skyweaver.net/
I used to be a big Magic the Gathering player when I was younger. Now, these guys are bringing card games to the blockchain, where the cards are tokenized and you actually OWN the cards, just like your old pokemon collection. This game is still in private beta, and you will need to go to
https://skyweaver.chat in order to get an invite link (super easy). You can play this game right now on your Android and iPhone, and it's actually really fun.
This app makes an ETH account for you, so you don't need any sort of metamask or ETH wallet to play. Of course, any cards that you earn right now, will be reset at the end of their beta to give everyone a fair chance. When the fully launch, you'll be able to actually earn ETH from playing and selling the cards you win on their market.
Excited to be getting back into blockchain, and seems like the space has really grown. What are your favorite dapps guys? Would love to try out some new ones, and let me know what you think of my two current favorites!
submitted by ape_dont_kill_ape to dapps [link] [comments]
August 1st AMA
AMA took place here:
https://t.me/youforia2020 All questions were answered by the dev quantumFLUX:
Q&A:
Q: How would you explain YFR to someone who has only heard of Bitcoin and has basically no knowledge about Blockchain tech? A: youForia offers a PoS program that does not require the holder to have a continuous internet connection. Monkey language PoS: Hold tokens get rewards, see it as a savings account which you hold tokens to get interests. But youForia isn't just focused on being a PoS token, we created the PoS feature to reward holders for waiting till the total development is done for youForia. youForia is building an own streaming platform/social media platform which will be integrated with the blockchain.youForia will make it easy as 1,2,3 to reward people for content creating, or maybe you wanna send some tokens to your aunt who lives on the other side of the world. youForia will be use-able on all social media platforms that exist today and we will keep developing on future platform + our own platform of course. And if that is not enough, youForia creating an open-world RPG based game on the blockchain which will be integrated with youForia. And eventually, all tokens can be listed in our game, which makes it very interesting.
Q: Where do you see Youforia in 1 - 2 years? A: I want the streaming/social media platform done by then, and focus on building our open-world game
Q: I would like to have an update on the game developments... A: Current updates on game developments; A artist is drawing artwork for the game, and the basic codings are made...When the time is there, I will eventually hire people to help to build the game...I have a history in game developing, and I can reach out to friends...
Q: What will YouForia be for in the game...purchasing equipment or land or something like that? A: Yes exactly. Think about weapons, potions, rare cosmetic items
Q: Future Exchanges? A: Exchanges that I have in mind for the future is Mercatox/Idex
Q: Are there new partnerships on the way? A: Yea, once cryptoraves has its platform integrated with chainlink. We will partner up with cryptoraves for social media tipping. Cryptoraves will focus on moving around tokens on all social media.
Q: Would there be any future chain swap by Yfr + which chain might you prefer? A: If ethereum keeps acting like this, I think youForia is forced to do a swap chain. youForia will all be about the trading, moving around tokens in the game, platforms, dividends or rewards. We need that to be cheap. But I think we should have patience till ETH 2.0I think TRON is very interesting, also for building dApps you already have some devs building on the tronchain.
Q: Will there be any marketing campaigns in the near future? A: yeah once this fund sale is over, I'm going full-blown marketing mode. the uniswap pool is way more interesting then...
Q: Now that the ETH rewards are gone, do you already have plans for another way of distributing rewards other than ETH? A: yes, I am thinking about holding all ECIT - Eternal Casino Investment Tokens holding on the youForia address. Which pays out monthly ESH, which can be swapped into ETH for rewards. Or swap it into TRX and people can swap dividends for TRX to make it cheap, but for now, I have ECIT in mind. And I hold loads of that tokens, so I get a decent amount of ESH monthly. It's not the 0.7 ETH weekly as before, but it a start.
Q: Can we get an update on the development of the hardware wallet and the streaming platform? A: Hardware wallet needs better security, but that is almost finished. The streaming platform is done for 50% and I will start dropping teasers soon. Other things f'ed some development up, but that's ok: step by step. and I will always find a solution. simple.
Q: How expensive will the hardware wallet be? A: I think around 5$ in $YFR. But it would be nice to find an anonymous way of selling/buyingDecentralized marketplace
Q: Besides Hardware wallet is there any plan for mobile/android Yfr wallet? A: Yes, when we release the hardware wallet. We also release all software
Q: Will $YFR have any some more possible uses in those wallets? A: Yes, people will be able to stake their YFR directly. To get a daily %But then you will need a continuous internet connection.
Q: But daily dividends seem a bit expensive to be sent out. Is there a solution for that? A: Yes, the wallet will have a layer 2 for distributing out tokens. You will have to pay the gas fee if you wanna withdraw it. Or deposit it into the stake layer; you basically send your tokens to the stake layer and get them off there to
Q: There were some rumours about a coinsbee listing. May we get an update on that? A: I applied for coinsgate listing, I'm getting updated about that real soon. Once coinsgate is done, coinsbee is a go. All takes irritating time, and emails and discussions. But it's defo in progress!
Q: I've never heard of coinsgate. What is this? A: coinsgate is a platform who have a lot of coins. Shops use coinsgate to have a crypto payment option on their shop. So once we are one coinsgate, that opens so many doorsWebshops can even accept our tokens
Q: The whitepaper says " 3.2 Every transaction will burn 1 $YFR from the stake pool, Burn happens every 24 hours." I don't see those transactions on the blockchain, why is that? A: Yeah due to the high gas prices and low transactions I do it weekly, but it should do it daily Sometimes burning 4 yfr costs 1$
Q: So you do those burns manually? A: I can set times and gas prices. Otherwise, the layer couldn't even distribute with this weirdo gas fee prices going up and down like madness
Q: Will everyone be able to stream on the platform once it's released? A: It's decentralized, so free for everybody. I will create a verified button application for people who want a verified profile
Q: What can verified profiles do? A: Nothing extra, people just confirm its the real person who he/she claims to be.
Q: How do you make sure that no one does something illegal on the platform? A: We will have rules. Basically everything is allowed, except (illegal) porn, abusing, violence, etc.
Q: Who will enforce those rules? A: All mods have restrict powers. And can shut down videos-streams. All mods will get an email when a new Livestream, video is posted, I think with a big team.
Q: What are the plans for marketing? A: All social media platforms, I got some crypto influencers ready who are going to drop a couple of giveaways. (Reddit/biz/publish0x)
[END OF Q&A] Some more information about the live streaming platform, not directly related to any question tho:
Also, the platform can be loginned with wallet address and account. So people can stay anonymously on the platform too. Well not completely anonymous, but everybody can make a wallet in no time. The wallet will need YFR on it, otherwise u cant connect to the platform. Which encourages wallet to hold at least 1 token
submitted by Ofenkartoffel33 to YouForiaCoin [link] [comments]
Buyer-Seller Responsibility: Quality/4K but not 4K/MA/non-MA/Google Play CA-UK; Code Testing Instructions
Consider this to be in addition to the rules, and will be added to the sidebar and wiki soon.
We've had enough issues with this that it's time for change and for responsibilities to be laid out. A lot of sellers have no desire to use digital codes, as they are physical media collectors. These sellers provide a ton of codes for the sub, but (understandably) don't know the ins and outs of code redemption, MA porting, 4K redeeming, and so on, because they do not redeem codes.
Sellers:
- Post either the quality that you have confirmed that it redeems in, or the source medium of the code (both is fine)
- Provide either a link to 4ksheet, or specific redemption location for all titles listed as 4K or come from a 4K disc (both is fine)
- Known titles that have codes with 4K that are not 4K (add more in comments and I'll add them here)(Code must be listed as HD or "Hold the code")
- The Greatest Showman
- Red Heat
- Red Sparrow
- Valerian and the City of a Thousand Planets
- The VVitch
- Daniel Craig 007 Collection (Casino Royale/Quantum of Solace/Skyfall/Spectre) (Code must either be listed as HD or understand that the user may "hold the code" until 4K goes live on Vudu for all 4 titles)
- Provide the redemption site from the slip, or the specific place where it needs to be redeemed
- Post if it is MA or not. If unknown, note that clearly to shift the responsibility for checking to the buyer. Note that the list below is not all-encompassing, and some are funky (like MGM when partnered with a larger studio, like Fox [Bond titles come to mind])
- Movies Anywhere Studios:
- Disney/Marvel/Star Wars/Pixar (redeemdigitalmovie.com)
- Fox (foxredeem.com)
- Sony (sonypictures.com/redeem)
- Universal (uphe.com/redeem/)
- Warner Brothers (wb.com/redeemdigital)
- Non-Movies Anywhere Studios:
- Lionsgate (movieredeem.com or redeemmovie.com)
- Paramount (paramountdigitalcopy.com/redeem)
- MGM
- Canadian and UK codes vary on if they actually port to MA or not (we've never seen UK codes port, but feel free to provide proof that any have, and I'll remove this part). Check the title on that country's Google Play site, linked on the country names at the beginning of this bullet.
Buyers: - If purchasing, or considering purchasing a 4K code, verify where to redeem it on 4ksheet.com prior to purchasing. This will alleviate a ton of problems around the sub.
- If purchasing a code that is advertised as MA and you are unsure, check moviesanywhere.com. If you can find it there, then the title is MA, IF redeemed with a US code.
- Canadian and UK codes vary on if they actually port to MA or not (we've never seen UK codes port, but feel free to provide proof that any have, and I'll remove this part). Check the title on that country's Google Play site, linked on the country names at the beginning of this bullet.
- 4K Redemption: If a specific location is noted for redemption by the seller to make sure you get 4K, and the buyer redeems elsewhere and doesn't get 4K (for example, redeems on Vudu instead of MA, and it is a title that Vudu doesn't have in 4K yet, but is, in fact, a 4K MA license that is 4K when redeemed on MA), the buyer is stuck with it and the seller has zero blame. Same goes for if the seller states that they don't know, and directs the buyer to 4ksheet somewhere in the post.
- Split Redemption: If a specific location is noted for redemption by the seller, and the buyer redeems elsewhere, then the buyer must purchase that portion of the code from the seller as well, otherwise this is considered stealing and will result in a ban.
Long story short: If a buyer doesn't receive something as advertised, the buyer is due a full or partial refund (case by case judgement here) of the purchase price for whichever movies didn't port/redeem as the seller stated. Buyers discovered to be exploiting this will be banned. Sellers unwilling to take responsibility for errors in their post will be banned.
We posted some helpful tips for verifying codes in the past, so I'll repost them below.
They can be found here as well:
How to Check Codes prior to redeeming (Thanks to everyone who contributed to this post)
Reminder: Log out of your VUDU, Movies Anywhere, or any other account (aside from Google) prior to testing. I use Private/Incognito mode on my phone/PC to test because it doesn’t save my login information. Testing codes is an important part of participating in this subreddit. There’s nothing more frustrating than receiving a code that is expired or has already redeemed by another user, not when there are several ways to test a code prior to trading. These methods are proven, even on “expired” codes, so don’t throw away those old code inserts without testing the codes first.
- Movies Anywhere/Disney: Use https://moviesanywhere.com/redeem and enter your code while logged out of your account. If the code is good, it will ask you to log in to your account to redeem the code. It will also tell you if the code will redeem in SD, HD, or 4K.
- Disney's redemption site can also test for Disney/Touchstone codes. This will let you know if you have an older Disney XML code by telling you to use the digital copy disc to redeem it.
- Vudu: Go to https://www.vudu.com/ while logged out of your account and use the redeem digital code option. The code is good if VUDU asks you to log into your account.
- FandangoNow: Go to fandangonow.com/redeem while logged out of your account, click on Redeem Digital Movie or TV Code, put in the code. I like FandangoNow over Vudu because it saves you the step of having to choose the movie, and it will also tell you if the code was already used or invalid. If it asks you to log in, the code is good.
- iTunes: From a Mac, open the App Store and try to redeem the code. If it tells you to use it in iTunes, the code is valid. Otherwise it'll tell you that it is dead. For XMLs, put the code in the standard Redeem box, if it's good, it'll tell you to use the disc. If you try this on an iDevice, it may redeem the code! Older versions of iTunes allow you to enter a code and, if it gives you the options 'Download' or 'Later', open task manager and force close the program.
- Google Play: For this one, you must be logged in and not already have the movie in your account. Go to the redeem option, put in the code, click redeem. It'll either tell you what the movie is good for, and requires one more click to actually redeem, or it'll tell you that it's been used. Only clicking "Add to Library" will redeem the code.
- Lionsgate: Go to movieredeem.com or redeemmovie.com and put in the code. If it gives you sites to redeem on, it's good. If not, it'll tell you when and where it was redeemed.
- Fox: Go to foxredeem.com, put in the code (don't worry about email or anything). If it gives you sites to redeem on, it's good. If not, it'll tell you when and where it was redeemed. If iTunes is an option, always redeem on iTunes if connected to MA, as this will get you a 4K copy if it is an HD code where 4K is available, and will port a 4K license to MA. If not currently 4K, once it gets a 4K release on iTunes, it'll automatically upgrade (but sadly won't port to MA in 4K). That would require another redemption.
- Universal: Go to https://www.uphe.com/DigitalCopy/TokenEntry, put in the code, and it will tell you where to redeem, or if and when it was redeemed. If it is a 12 digit code, it can be redeemed on both iTunes and Vudu. Don't redeem on MA, it'll burn the iTunes code. That said, if it has been used on iTunes, it can be used/tested on MA.
- Lately Universal has been letting the UV license on their codes expire though the code will probably still work through iTunes; this site will let you know the expiration dates of Universal codes: http://www.nbcucodes.com/
submitted by stetsonaw to DigitalCodeSELL [link] [comments]
#WINk Question & Answer Time
Date: 14/05/20 - Why implement new UI (ultra super 4k) if old gives you money?
WINK has a big goal we want to play a big role in the online casino industry not limited to a tron dapp. The reason we implement the new UI is that it is fundamental for multi-currencies. Only with multi-currencies, can WINK grow big. WINk is not satisfied with being the best Tron DAPP. We will only be satisfied when we are the best of our kind, within the entire cryptocurrency community.
- How does one win a drop?
Drops are not win a drop, drops are paid out every day for holding and freezing the tokens (WIN LIVE DICE & RAKE) from each drop pool.
- Can I play dice with JST token?
It is a pity that you cannot now, but we’ll try to see whether JST token can be supported in the future.
- Do you know when the monthly report will be released?
We are preparing for it. As the third party live game providers always provide their invoice on the 10th of each month, we need some time to calculate, finish the buyback and burn. So usually we will send the monthly report from 15th to 19th of each month.
- joined momentarily just to say 8 months later price is still falling lolz. Could it be the massive supply of WIN or is it the fear people have of the team dumping. Or is it the fact that no one knows who the team is? I’ll leave this here, I don’t want to argue. Peace
The team is working to increase the value of WIN. WIN Price is undervalued we believe due to lack of knowledge about its utility. Mass marketing across all current large cryptocurrency platforms must ensue at our earliest convenience. Multi-currency is not performing to its full potential. By increasing the sizes of the sub token drop pools - WIN pool will dramatically increase also. As the mother token of the platform WIN will need to showcase its potential and the increased drop amounts will have a very positive effect on the WIN pool and market price. At the same time, Rake has great potential. According to the data from 2019, Dice contributed 60% to the entire platform revenue, Live contributed 36%, whilst Rake only 4%. This shows us that Rake has great potential. We are working to improve the Rake product. We are aware of the changes that need making and the areas that require attention to bring increased revenue to WIN. When the new website and multi-currencies support is complete, we will push out a new poker product combined with aggressive promotion and partners, we believe that there will be a dramatic increase in Rake revenue once this is completed. RAKE relinquishes 40% of its profits to the WIN drop pool, meaning it is by far the most underused and undervalued section of the platform in our current forecast. We aim to change this and bring our RAKE platform to a much higher industry-standard as is expected from our players. At this moment in time, we are in the process of upgrading the website. We are developing and designing a new user interface that allows for multi-currency drops to be enabled and a more user-friendly experience all around. We expect this to be completed by mid-June. The new website will support a swift and easy to follow login process, allowing players to easily access the WINK website via registration with an email address and experience the centralized LIVE casino games that are available and newly added Binary options trading that WINk offers under this section. Alongside this, it will support all major currencies from the top 100 cryptocurrency market. Which will exponentially expand the target audience and change the current playeuser base: who are currently only Tron DAPP users and open it up to every crypto user in the community as well as traditional online gamblers who seek gameplay that truly rewards them back for their wagering. When completed, WINk can quickly start mass marketing campaigns and greatly enhance its current market share, which in turn can bring the entire platform's revenue, user dividends, and WIN's tokens market price to a much higher level and standard. WINk is not satisfied with
being the best Tron DAPP. We will only be satisfied when we are the best of our kind, within the entire cryptocurrency community.
Date: 15/05/20 - What was this big giveaway for? The giveaways we do on twitter are always to improve and increase our engagement and social media presence. We still feel that many people do not know about WIN and the more people that hear about is means the more chances we have of improving our user numbers and improve platform growth
For this Twitter Giveaway, we want to get some exposure on twitter and telegram. That is a normal way for promotion. Of course, it is not the massive promotion we mentioned before.
- On May everything going according to the Plan and we can expect a new UI and Dice game at the end of the month? Or there any updates about that?
Everything goes according to the plan. It is supposed to be a new UI in May. About the Dice game, we will launch immediately once the new website goes smoothly.
- Is that wheel of fortune game new on live ? Evolution games are available to us and when the game is released we will be requesting it for wink.
We are managing a great relationship with hub88. We will discuss the new game with them and I am sure they will give us a satisfactory answer.
- Most big div pools come from mining, and if people stop to mine dividends are not so great. Do you have something in mind to keep people mine?
I think there are two reasons for people mining. The first, playing games for fun.Which is why we will continue to bring more content and great games to the platform. Secondly people want the tokens to be able to increase their daily dividends, we will bring more value to the platform by adding partners continually under the current sub sections. This will bring more players and more value which will bring people to mind which of course brings higher dividends
- Is there any chance of getting a date for listing of dice and Live? We do not have a set date yet for the listing of LIVE or DICE the community will be informed when it has been decided
Regarding the listing, we have to negotiate the specific date with exchanges. We are doing some preparation works now to get the subtoken listed on time.
- Where does the new scratch card(e gaming) game come?
In-house. Developed by WINk developers. We Will inform you where on the site it is going when it’s finished
Thanks community! It is all about today’s Questions and Answers section. If you have more questions, please feedback in the main channel. The mods will forward the questions to the team and we’ll try to answer them on a daily basis.
Thanks again for your support!Enjoy your gaming and WIN big!
submitted by WINkfans to WINk_org [link] [comments]
Atari Token info- partners and projects.
Atari has been working on this behind the scenes for years in preparation.
This is now in the initial stages of release.
Atari Token <-- main page to sign up (free)
It started here-
www.youtube.com/watch?v=lE_HgzIL3aA watch, listen.
Note- Virt-U became the Atari Token project- Atari partnered with Infinity Networks, Ltd to create the token, Atari took full control in spring 2020, INL is no longer associated with the project.
Reference Atari Token
Telegram Relevant interview with the CEO-
https://www.youtube.com/watch?v=u1i_tqDzSw0 Result of the 1st round of private pre-sales Now in 2nd pre-sale round.
The Atari Exchange Atari Casino <-- coming soon
Atari VCS <-- Will use the Atari Token
The Sandbox <-- Will feature Atari properties and games using the Atari Token. One of the key features of our gaming platform is the possibility to create an ASSET from scratch (using VoxEdit), upload it to the marketplace and then monetize it into the blockchain.
The Sandbox (virtual world) partners with Atari <- Article
Atari partners w/ Arkane Network to integrate the Atari Token across the digital entertainment ecosystem <-- Allows developers to easily integrate the token into games and projects.
Atari and Wonder join forces on cross-platform gaming <-- WonderOS technology was designed to unify mobile, console, and PC gaming experiences, offering an ecosystem that gives access to multi-platform games, entertainment apps, and streaming services — locally or through the cloud.
Atari partners with Litecoin Foundation. <-- Allows the
Atari Token to be purchased with LTC. Prior to this, it had to use BTC or ETH. Soon will use ERP, fiat currency from several countries and more. LTC users can purchase an Atari VCS for a discount.
https://play.google.com/store/apps/details?id=com.atari.atarimobile https://play.google.com/store/apps/details?id=com.atari.crypto.wallet The Atari Token can be staked- 3 month for 3%, 6 month for 6.5%
And don't forget to keep an eye on the
Atari Hotels project-
https://www.nytimes.com/2020/01/29/business/atari-hotel-phoenix.html Atari's U.S. OTC stock ticker is- PONGF
submitted by PowerDubs to AtariChange [link] [comments]
Atari Casino Info
Atari Casino <-- coming soon
Which will use the-
Atari Token <-- main page to sign up (free)
and traded here-
The Atari Exchange Which will also be used in the following areas-
Atari VCS <-- New console which will use the Atari Token
The Sandbox <-- Will feature Atari properties and games using the Atari Token
submitted by PowerDubs to AtariCasino [link] [comments]
Atari Exchange Info
submitted by PowerDubs to AtariExchange [link] [comments]
Play to be Royal
Play to be Royal with [Play Royal](playroyal.com)
Play Royal has increased it's footprint and outreach to start inviting more Royals to the family. To start
FIO Social and Play Royal have agreed to have the Play exchange be listed as on of two of its only partner exchanges.
FIO.Social is a social media platform built on the TRON blockchain in which user can create manage and share content. Users can create blogs, groups, personal channels or explore Dapps and games from multiple chain platforms across the Crypto space.
The partnership with Play Roayl and FIO social signifies one of the many oppurtunitys the Play team is pursuing to increase user base awareness and visibility of the platform.
Play Royal Exchange has the primary trading pairs at this time, Tron (TRX), Play (PLAY), and Ethereum (ETH). Play has started on-boarding multiple crypto tokens and projects into the exchange environment to make more exciting and versatile trading experience.
TRX Pairs: PLAY, RWD, BTT, IGG, CBD, ART, SEED, VOID, NOLE, SWG, BNKR, LVH, TATM
PLAY Pairs: RWD
ETH Pairs: PLAY, MATIC, TRX, RWD, TYPE, BTB, JT
To make the play exchange more accessible as well Play has partnered with Carboon Money. Thanks to Carbon Money, depositing funds onto Play Royal just got a whole lot easier. Players can now purchase Ethereum securely, safely and easily from their Play Royal wallet using a Visa, Mastercard, Apple Play, JCB or Diners Card.
A fiat on-ramp like this has never been seen on a Tron casino & exchange before, and we're hoping this increases adoption and grows Play Royal to new heights.
Events
Play Royal weekly holds competitions and events on the Play exchange and gaming platform. Play has held multiple trading competitions often when a new token is listed to encourage engagement on the exchange of the new trading pair, Play and the listing token will support a competition. Trading competitions normally last from 1 to 2 weeks and traders can earn trading rewards by having the most trading volume. Unlike other platforms where only the top three to ten people can earn rewards. Play will off rewards to the top 100 people and sometimes more.
Play will have weekly gaming competitions on the platform to support multiple games on the Play platform. From rolling
Dice to dropping emojis in
Plinko, the gaming competitions reward the top players in the competition mining currency. If the competition is for Etherum then the rewards will be distributed in Etherum. Play is a provably fair gaming platform that is built to reward the players.
What are PLAY Tokens?
PLAY Tokens are our platform’s primary utility token. Gaming with PLAY mines RWD at the highest rate of all tokens and also earns RWD airdrops per 1M PLAY you hold.
What are REWARD (RWD) Tokens?
The RWD Tokens are just that, REWARDS! You can burn them for a share of the
Daily Pool Party, trade them on Play Royal Exchange or hold them as a permanent dividend token, receiving 50% of the Play Royal Exchanges TRX fees. More use cases will be released in the near future.
Where can I purchase PLAY?
Currently you can buy PLAY from the
PLAY Royal Exchange.
What is the total supply of PLAY?
The total supply of PLAY is 10,000,000,000
What is the current circulating supply of PLAY?
The current circulating supply of PLAY is 6,000,000,000 of which 1,000,000,000 is to bankroll the casino.
What is the total supply of REWARD (RWD)?
The total supply for Reward is 1,000,000,000. 800,000,000 is released through the mining schedule and 200,000,000 is reserved for events, marketing and promotional partnerships.
What is the circulating supply of REWARD (RWD)?
The circulating supply of REWARD begins at ‘0’ and is mined through PLAY and occasionally for events, marketing and promotional partnerships.
Underage members
Underaged are not allowed to participate on Play Royal, all accounts created by an underage person will be permanently blocked and winnings forfeited. In case you are an adult member of Play Royal and have underage in your household you are responsible for protecting your computer and storing your login details in a safe place.
Play Royal community is
Amazing, with over three thousand telegram members, a world wide support team, and a growing player base leveraging cross chain access to the platform. Play Royal reach is only beginning.
The Play Royal community is moderated to prevent bashing, bullying, spam, and other harmful content. while allowing its members to voice there opinions, make suggestions for future features, and sharing of a common interest to grow the Royal court. Play Royal is more than just a community it is a family where every voice is herd.
You do not have to be a gambler, investor, or player to join the community just swing by the
telegram, and stop in say hello and enjoy the fun.
If you ever have technical issues you can contact the Play Royal support team in
telegram support channel, ori via
email.
If you would like to have a token listed on the Play Royal Platform please take a look at our
listing application.
Try PLAY Today!
submitted by Doselight to Tronix [link] [comments]
Ace Wins - Information about Matrix / Multi Level Marketing
Join one of their matrix plans and get 9 commission matrix levels.
60 Percent Of Income Casinos Are Distributed To ACW Token Holders As Dividends.
Register and login to start, participate and earn money.
submitted by Aivaryamal to IcoInvestor [link] [comments]
ProperSix Recap and Overview (3)…
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ProperSix Online Casino…
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Script Judi Online, Poker, Casino, Togel 1 Paket Website
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Casino's Revenue
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